534779bf-2289-4663-9d2c-9668b25ed6a3.js
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"use strict";
cc._RF.push(module, '53477m/IolGY50slmiyXtaj', 'PlotManager');
// script/avg/PlotManager.ts
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.PlotManager = void 0;
const simba_eventkit_1 = require("simba-eventkit");
const ActionManager_1 = require("./ActionManager");
const EditorEvents_1 = require("./EditorEvents");
const GameRecord_1 = require("./game-data/GameRecord");
const PlotsData_1 = require("./game-data/PlotsData");
const PlotModel_1 = require("./model/PlotModel");
const PlotUtils_1 = require("./utils/PlotUtils");
var PlotManager;
(function (PlotManager) {
let emitter = new simba_eventkit_1.Emitter;
let currentPlots = [];
function getCurrentPlots() {
return currentPlots;
}
PlotManager.getCurrentPlots = getCurrentPlots;
// 剧情开始,需要在特定场景展现、执行Action等
PlotManager.PlotStartEvent = emitter.createEvent();
// 剧情将要开始,可根据将要开始的剧情修改存档数据保存
PlotManager.PlotWillStart = emitter.createEvent();
PlotManager.PlotsRollbackEvent = emitter.createEvent();
let customPlotId = PlotModel_1.SpecialPlotId.CustomPlotStart;
let plotSelections;
function getPlotSelection(plotId) {
return plotSelections[plotId];
}
PlotManager.getPlotSelection = getPlotSelection;
async function init() {
await PlotsData_1.initPlotsData();
GameRecord_1.GameRecord.initRecords();
customPlotId = GameRecord_1.GameRecord.globalVariables.customPlotId;
PlotsData_1.initCustomPlots(GameRecord_1.GameRecord.globalVariables.customPlots);
EditorEvents_1.EditorEvents.START_PLOT_BRANCH.on((param) => {
let plotId = parseInt(param);
return startNewPlotBranch(plotId);
});
}
PlotManager.init = init;
// Add custom plot and return plot id
function addCustomPlot(plot) {
plot.id = customPlotId--;
PlotsData_1.addCustomPlotData(plot);
GameRecord_1.GameRecord.globalVariables.customPlotId = customPlotId;
GameRecord_1.GameRecord.globalVariables.customPlots = PlotsData_1.getChapterPlots(-100);
GameRecord_1.GameRecord.autoSave();
}
PlotManager.addCustomPlot = addCustomPlot;
function addCustomPlots(plots) {
for (let plot of plots) {
plot.id = customPlotId--;
PlotsData_1.addCustomPlotData(plot);
}
GameRecord_1.GameRecord.globalVariables.customPlotId = customPlotId;
GameRecord_1.GameRecord.globalVariables.customPlots = PlotsData_1.getChapterPlots(-100);
GameRecord_1.GameRecord.autoSave();
}
PlotManager.addCustomPlots = addCustomPlots;
async function start(recordIndex = 0) {
let plots = GameRecord_1.GameRecord.startGameWithRecord(recordIndex);
currentPlots = await Promise.all(plots.map(v => PlotsData_1.getPlot(v)));
plotSelections = {};
let items = GameRecord_1.GameRecord.getCurrentRecordItems();
for (let p of items) {
if (p.s) {
for (let i = 0; i < p.p.length; i++) {
if (p.s[i] !== undefined) {
plotSelections[p.p[i]] = p.s[i];
}
}
}
}
// 检查未完待续剧情,如有新剧情修改存档数据
for (let i = 0; i < plots.length; i++) {
let plotId = plots[i];
if (plotId === PlotModel_1.SpecialPlotId.ToBeContinued) {
let index = items.length - 2;
for (; index >= 0; index--) {
if (items[index].p[i] >= 0) {
plotId = items[index].p[i];
break;
}
}
if (plotId < 0)
throw new Error("Record error.");
let plot = (await PlotsData_1.getPlot(plotId));
let sels = items[index].s;
let nextPlot = (await getNextPlot(plot, sels ? sels[i] : undefined));
if (nextPlot.id >= 0) {
for (let j = index + 1; j < items.length; j++) { // 修改存档数据
items[index].p[i] = nextPlot.id;
}
}
currentPlots[i] = nextPlot;
}
}
PlotManager.PlotStartEvent.emit(currentPlots);
return currentPlots;
}
PlotManager.start = start;
async function startNewPlotBranch(plotId) {
let index = currentPlots.findIndex(v => v && v.id === plotId);
if (index >= 0) {
console.warn("startNewPlotBranch: plot already exist.", plotId);
return -1;
}
let plot = await PlotsData_1.getPlot(plotId);
await Promise.all(PlotManager.PlotWillStart.emit(plot, index));
let history = GameRecord_1.GameRecord.getCurrentRecordItems();
index = history[history.length - 1].p.length;
let plots = GameRecord_1.GameRecord.startPlot(plotId, index);
currentPlots = await Promise.all(plots.map(v => PlotsData_1.getPlot(v)));
PlotManager.PlotStartEvent.emit(currentPlots);
return index;
}
PlotManager.startNewPlotBranch = startNewPlotBranch;
async function getNextPlot(plot, selectOption) {
let id = getNextPlotId(plot, selectOption);
return PlotsData_1.getPlot(id);
}
PlotManager.getNextPlot = getNextPlot;
function getNextPlotId(plot, selectOption, saveToRecord) {
let nextPlotId;
if (selectOption !== undefined && selectOption !== null) {
if (plot.jump.type !== PlotModel_1.PlotJumpType.Select) {
throw new Error("Plot jump type error");
}
let selectIndex;
if (typeof selectOption === "string") {
for (let i = 0; i < plot.jump.jumps.length; i++) {
if (plot.jump.jumps[i].id == selectOption) {
selectIndex = i;
}
}
}
else {
selectIndex = selectOption;
}
if (selectIndex >= plot.jump.jumps.length) {
throw new Error("Invalid option");
}
if (saveToRecord) {
GameRecord_1.GameRecord.setSelectOptionForPlot(plot.id, selectIndex);
}
nextPlotId = plot.jump.jumps[selectIndex].toPlot;
}
else {
if (plot.jump.type !== PlotModel_1.PlotJumpType.Condition) {
throw new Error("Plot jump type error");
}
let conditions = plot.jump.conditionBranches;
if (conditions) {
try {
for (let cond of conditions) {
if (cond.condition && PlotUtils_1.evalConditionExpr(cond.condition)) {
nextPlotId = cond.toPlot;
break;
}
}
}
catch (e) {
}
}
if (nextPlotId === undefined)
nextPlotId = plot.jump.toPlot;
}
return nextPlotId;
}
async function completePlot(plot, selectOption, customData) {
let plotIndex = currentPlots.findIndex(v => v && v.id === plot.id);
if (plotIndex < 0)
throw new Error("Invalid plot");
GameRecord_1.GameRecord.startTransaction();
if (selectOption !== undefined) {
await Promise.all(EditorEvents_1.EditorEvents.emitter.emit("SELECT_OPTION_" + ((typeof selectOption === "number") ? selectOption + 1 : selectOption)));
}
await Promise.all(EditorEvents_1.EditorEvents.PLOT_END.emit(plot.id.toString()));
ActionManager_1.ActionManager.stop();
let nextPlotId = getNextPlotId(plot, selectOption, true);
if (customData) {
GameRecord_1.GameRecord.setPlotCustomData(plotIndex, customData);
}
let nextPlot = await PlotsData_1.getPlot(nextPlotId);
await Promise.all(PlotManager.PlotWillStart.emit(nextPlot, plotIndex));
let plots = GameRecord_1.GameRecord.startPlot(nextPlotId, plotIndex);
GameRecord_1.GameRecord.endTransaction();
if (typeof selectOption === "number") {
plotSelections[plot.id] = selectOption;
}
currentPlots = await Promise.all(plots.map(v => PlotsData_1.getPlot(v)));
PlotManager.PlotStartEvent.emit(currentPlots);
return currentPlots;
}
PlotManager.completePlot = completePlot;
async function rollbackToPlot(plot, reverseFind = false, preserveVars) {
GameRecord_1.GameRecord.rollbackToPlot(plot, reverseFind, preserveVars);
return rollbackFinished();
}
PlotManager.rollbackToPlot = rollbackToPlot;
function rollbackToIndex(index, preserveVars) {
GameRecord_1.GameRecord.rollbackToIndex(index, preserveVars);
return rollbackFinished();
}
PlotManager.rollbackToIndex = rollbackToIndex;
async function rollbackFinished() {
let recordItems = GameRecord_1.GameRecord.getCurrentRecordItems();
plotSelections = {};
for (let p of recordItems) {
if (p.s) {
for (let i = 0; i < p.p.length; i++) {
if (p.s[i] !== undefined) {
plotSelections[p.p[i]] = p.s[i];
}
}
}
}
let plots = recordItems[recordItems.length - 1].p;
currentPlots = await Promise.all(plots.map(v => PlotsData_1.getPlot(v)));
PlotManager.PlotsRollbackEvent.emit(currentPlots);
return currentPlots;
}
})(PlotManager = exports.PlotManager || (exports.PlotManager = {}));
cc._RF.pop();