73860035-95fb-42c3-a0c8-4a1754585f6c.js 25.8 KB
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"use strict";
cc._RF.push(module, '73860A1lftCw6DIShdUWF9s', 'MainViewPresenter');
// script/game/ui/presenter/MainViewPresenter.ts

"use strict";
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
    if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
    else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
    return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
const simba_config_manager_1 = require("simba-config-manager");
const AVG_1 = require("../../../avg/AVG");
const PresenterBase_1 = require("../../../common/classbase/PresenterBase");
const GameTextData_1 = require("../../../common/gameplay/gamedata/GameTextData");
const UIManager_1 = require("../../../common/gameplay/managers/UIManager");
const DateSceneConfig_1 = require("../../../config/DateSceneConfig");
const Enums_1 = require("../../Enums");
const GameDotMgr_1 = require("../../GameDotMgr");
const DatingEventSceneModel_1 = require("../../model/DatingEventSceneModel");
const GameModelManager_1 = require("../../model/GameModelManager");
const PresenterCCViewFactory_1 = require("../PresenterCCViewFactory");
const VerbView_1 = require("../VerbView");
const AlertToBeContinueImpl_1 = require("../view/impl/AlertToBeContinueImpl");
const MainView_1 = require("../view/type/MainView");
const DatingEventViewPresenter_1 = require("./DatingEventViewPresenter");
const DatingScenePresenter_1 = require("./DatingScenePresenter");
const DebugViewPresenter_1 = require("./DebugViewPresenter");
const DiscoverViewPresenter_1 = require("./DiscoverViewPresenter");
const GuideViewPresenter_1 = require("./GuideViewPresenter");
const MessageViewPresenter_1 = require("./MessageViewPresenter");
const NoticeViewPresenter_1 = require("./NoticeViewPresenter");
const PlotStopViewPresenter_1 = require("./PlotStopViewPresenter");
const simba_cc_audio_manager_1 = require("simba-cc-audio-manager");
const simba_cc_resutils_1 = require("simba-cc-resutils");
const GameConstData_1 = require("../../../common/gameplay/gamedata/GameConstData");
const UnlockItemModelManager_1 = require("../../model/UnlockItemModelManager");
const ItemTbl_1 = require("../../../config/ItemTbl");
const GameConfig_1 = require("../../../GameConfig");
const simba_httpclient_1 = require("simba-httpclient");
const EditorEnums_1 = require("../../../avg/EditorEnums");
const NewNoticeViewPresenter_1 = require("./notice/NewNoticeViewPresenter");
const NewNoticeView_1 = require("../view/type/notice/NewNoticeView");
const ExtraPlotViewPresenter_1 = require("./ExtraPlotViewPresenter");
const simba_sdk_1 = require("simba-sdk");
const TabPresenterFactory = [
    MessageViewPresenter_1.default,
    DatingEventViewPresenter_1.default,
    DiscoverViewPresenter_1.default
];
/**主线剧情的下标 */
const MAIN_PLOT_INDEX = 0;
let MainViewPresenter = /** @class */ (() => {
    var MainViewPresenter_1;
    let MainViewPresenter = MainViewPresenter_1 = class MainViewPresenter extends PresenterBase_1.Presenter {
        constructor() {
            super();
            this._subPresenters = [];
            this._currentTab = 0;
            this._loadingTab = false;
            this._tabToggleDelayTime = 618;
            this._tabClickAble = false;
            this._itemId = -1;
            this._hasItem = false;
            this.onDebugClickCallback = () => {
                UIManager_1.UIManager.pushPresenter(DebugViewPresenter_1.default, undefined);
            };
            this.onGoToShopClickCallback = () => {
                GameDotMgr_1.default.getInstance().dotClickUI("shop_btn_MainView");
                if (GameConfig_1.channel == "wechat") {
                    // GameCenter.getInstance().openSubProgram(GameConfig.youZanShopAppId);
                    let link = GameModelManager_1.GameModelManager.getYouZanShopUrlByType(8);
                    if (link) {
                        simba_sdk_1.SDK.openProgramV2(GameConfig_1.GameConfig.youZanShopAppId, link);
                    }
                }
                else if (GameConfig_1.channel == "android") {
                    let link = GameModelManager_1.GameModelManager.getTaoBaoShopUrlByType(8);
                    if (link) {
                        GameModelManager_1.GameModelManager.jumpToTaobaoShop(link);
                    }
                }
                else {
                    UIManager_1.UIManager.showToast("该功能在当前平台不可使用");
                }
            };
            this.onCommonProblemClickCallback = async () => {
                try {
                    let resStr = await new simba_httpclient_1.HttpClient(GameConfig_1.GameConfig.commonProblemConfigUrl).get();
                    let res = JSON.parse(resStr);
                    if (res) {
                        UIManager_1.UIManager.pushPresenter(NoticeViewPresenter_1.default, {
                            title: res.title,
                            content: res.content
                        });
                    }
                }
                catch (error) {
                    console.error(error);
                }
            };
            this.checkRedDot = (plots) => {
                this._viewProps.messageRedDot = plots[MAIN_PLOT_INDEX].plotSceneType === Enums_1.PlotSceneType.Message || plots[MAIN_PLOT_INDEX].plotSceneType === Enums_1.PlotSceneType.PhoneCall;
                this._viewProps.datingEventRedDot = false;
                this._viewProps.datingEventRedDot = plots && (plots[0].plotSceneType === Enums_1.PlotSceneType.DatingEvent && (plots[0].id !== AVG_1.SpecialPlotId.ToBeContinued && plots[0].id !== AVG_1.SpecialPlotId.End));
                this.view.setProps(this._viewProps);
                if (plots[MAIN_PLOT_INDEX] && plots[MAIN_PLOT_INDEX].plotSceneType === Enums_1.PlotSceneType.BlockPlot) {
                    GameModelManager_1.GameModelManager.dealBlockedPlot();
                }
                else {
                    let change = GameModelManager_1.GameModelManager.isChangePlotSceneType();
                    if (change) {
                        let p = plots[MAIN_PLOT_INDEX];
                        let isSpecial = p.id === AVG_1.SpecialPlotId.End || p.id === AVG_1.SpecialPlotId.ToBeContinued;
                        if (!isSpecial) {
                            this.onMainPlotChanged(p.plotSceneType, p.plotSceneTypeId);
                            GameModelManager_1.GameModelManager.setIsChangePlotSceneType(false);
                        }
                    }
                }
            };
            this.onRefreshDiscoveryRedDot = () => {
                this._viewProps.discoverRedDot = !GameModelManager_1.GameModelManager.checkResumeFullEnergyMarked();
                this.view.setProps(this._viewProps);
            };
            this.onMainTabForceClick = (param) => {
                UIManager_1.UIManager.popToPresenter(this);
                let index = param.index;
                this.onTabClick(index);
            };
            this.onTabClick = async (index, callback, isDot) => {
                if (!this._tabClickAble) {
                    return;
                }
                this.dealTabGuide(index);
                let uuid = TabPresenterFactory[index].uuid;
                if (!GameModelManager_1.GameModelManager.checkFuncUnloced(uuid)) {
                    UIManager_1.UIManager.showToast(GameModelManager_1.GameModelManager.getLanguageTxt(GameTextData_1.GameTextData.GAME_TEXT_MAIN_FUNCTION_NOT_OPEN));
                    return;
                }
                if (this._loadingTab)
                    return;
                if (this._currentTab !== index) {
                    if (this._subPresenters[this._currentTab])
                        this._subPresenters[this._currentTab].view.hide();
                    this._currentTab = index;
                    this._viewProps.selectedTab = index;
                    this._view.setProps(this._viewProps);
                    if (index !== 2) {
                        MainViewPresenter_1.tabIndex = index;
                    }
                    if (!this._subPresenters[this._currentTab]) {
                        this._loadingTab = true;
                        await PresenterBase_1.createPresenter(TabPresenterFactory[this._currentTab]).then((presenter) => {
                            this._subPresenters[this._currentTab] = presenter;
                            presenter.open(this.view.getTabContentContainer(), undefined);
                            setTimeout(() => {
                                this._loadingTab = false;
                            }, this._tabToggleDelayTime);
                            if (callback) {
                                callback();
                            }
                        });
                    }
                    else {
                        if (this._subPresenters[this._currentTab]) {
                            this._subPresenters[this._currentTab].view.show();
                        }
                        if (callback) {
                            callback();
                        }
                    }
                }
                else {
                    if (callback) {
                        callback();
                    }
                }
            };
            this.checkTabGuide = () => {
                let check = false;
                if (!check) {
                    return;
                }
                let index = GameModelManager_1.GameModelManager.getMainTabGuideIndex();
                if (index !== -1) {
                    //attention
                    let redDotArr = [this._viewProps.messageRedDot, this._viewProps.datingEventRedDot, this._viewProps.discoverRedDot];
                    if (!redDotArr[index] || this._currentTab === index) {
                        return;
                    }
                    UIManager_1.UIManager.popToPresenter(this);
                    let m = this.view.getGuideTabParam(index);
                    if (m) {
                        let location = index === Enums_1.MainTabs.datingEventTab ? Enums_1.GuideLocation.TabDate : Enums_1.GuideLocation.TabMsg;
                        m.call = () => {
                            this.onTabClick(index);
                            this.view.hideClickAniByIndex(index);
                        };
                        UIManager_1.UIManager.pushPresenter(GuideViewPresenter_1.default, m);
                    }
                }
            };
            this.onAutoPopView = async (viewType) => {
                switch (viewType) {
                    case Enums_1.AutoPopViewType.ToBeContinued:
                        {
                            await AlertToBeContinueImpl_1.showToBeContinue();
                        }
                        break;
                    case Enums_1.AutoPopViewType.Notice:
                        {
                            UIManager_1.UIManager.pushPresenter(NewNoticeViewPresenter_1.default, NewNoticeView_1.SourceView.MessageView);
                        }
                        break;
                    case Enums_1.AutoPopViewType.PlotStop:
                        {
                            UIManager_1.UIManager.pushPresenter(PlotStopViewPresenter_1.default, undefined);
                        }
                        break;
                }
            };
            this.onShowPlotBlocked = () => {
                GameModelManager_1.GameModelManager.registerAutoPopView(Enums_1.AutoPopViewType.PlotStop);
            };
            this.onMainPlotChanged = async (pType, pId) => {
                if (!GameModelManager_1.GameModelManager.isMainPlotSceneType() || simba_config_manager_1.ConfigManager.getConfig(DateSceneConfig_1.dateSceneConfig, pId).DateType == EditorEnums_1.DateType.Date_Sp) {
                    return;
                }
                UIManager_1.UIManager.popToPresenter(this);
                let comp = cc.director.getScene().getChildByName("Canvas").getChildByName("VerbRoot").getChildByName("VerbView").getComponent(VerbView_1.default);
                if (this._hasItem && -1 !== this._itemId) {
                    //加载图和组织物品掉落数据
                    let showItemCfg = undefined;
                    let itemSpriteFrame = undefined;
                    showItemCfg = this.getShowItemCfg(this._itemId);
                    if (showItemCfg) {
                        let path = GameConstData_1.GameConstData.GAME_CONST_ITEM_BIG_SPR_DIR + showItemCfg.icon;
                        itemSpriteFrame = await simba_cc_resutils_1.ResUtils.loadRes(path, cc.SpriteFrame);
                        comp.setItemDropData(itemSpriteFrame, showItemCfg);
                        this._itemId = -1;
                        this._hasItem = false;
                    }
                }
                switch (pType) {
                    case Enums_1.PlotSceneType.Message:
                        {
                            this.onTabClick(Enums_1.MainTabs.messageTab, () => {
                                this._subPresenters[this._currentTab].onShow();
                                comp.toChat({ title: "", desc: "来电了!!" });
                                setTimeout(() => {
                                    GameModelManager_1.GameModelManager.ForceClickDataReady.emit();
                                    GameModelManager_1.GameModelManager.ForceClickMsgItem.emit(pId);
                                }, 500);
                            });
                        }
                        break;
                    case Enums_1.PlotSceneType.DatingEvent:
                        {
                            let cfgs = simba_config_manager_1.ConfigManager.getAllConfig(DateSceneConfig_1.dateSceneConfig);
                            let ids = [];
                            for (const id in cfgs) {
                                if (cfgs[id].DateType == EditorEnums_1.DateType.Date_Normal) {
                                    ids.push(id);
                                }
                            }
                            let plotIds = [];
                            let models = GameModelManager_1.GameModelManager.getMainDatingEventScenesModel();
                            for (let i = 0; i < models.length; i++) {
                                plotIds.push(models[i].id);
                            }
                            let index = plotIds.indexOf(pId);
                            let title = "第" + (plotIds.length) + "章:";
                            let cfg = simba_config_manager_1.ConfigManager.getConfig(DateSceneConfig_1.dateSceneConfig, pId);
                            let desc = cfg && cfg.name ? GameModelManager_1.GameModelManager.getConfigLanguageTxt(cfg.name) : "";
                            comp.toDating(() => {
                                simba_cc_audio_manager_1.AudioManager.playEffect('verb');
                                this.onTabClick(Enums_1.MainTabs.datingEventTab, () => {
                                    GameModelManager_1.GameModelManager.ForceClickDataReady.emit();
                                    GameModelManager_1.GameModelManager.ForceClickDatingItem.emit(pId);
                                });
                                this.view.hideClickAniByIndex(Enums_1.MainTabs.datingEventTab);
                            }, { title: title, desc: desc });
                        }
                        break;
                }
            };
            this.onUnlockItem = (itemId) => {
                let unlockItems = UnlockItemModelManager_1.UnlockItemModelManager.unlockItems;
                let isNew = unlockItems.indexOf(itemId) == -1;
                if (isNew) {
                    this._itemId = itemId;
                    this._hasItem = true;
                    //写存档+组织数据并派发
                    UnlockItemModelManager_1.UnlockItemModelManager.saveItemIdToGameRecord(itemId);
                }
            };
            /**
             * 卧室返回点击UI事件
             * @param index 返回具体tabIndex
             */
            this.onBedroomViewBack = (index) => {
                this._view.onTabButtonClick(null, `${index}`);
            };
            this.onRefreshAllStatus = async () => {
                this.checkRedDot(AVG_1.PlotManager.getCurrentPlots());
                GameConfig_1.GameConfig.showToBeContinue = false;
                let needEnterSpecialDatingScene = this.checkIsNeedToEnterSpecialDatingScene();
                // check tab guide
                // this.checkTabGuide();
                if (needEnterSpecialDatingScene) {
                    GameConfig_1.GameConfig.isVerb = true;
                    this.enterSpecialEventScene();
                    this._currentTab = Enums_1.MainTabs.datingEventTab;
                    this._viewProps.selectedTab = Enums_1.MainTabs.datingEventTab;
                }
                else {
                    GameModelManager_1.GameModelManager.checkAutoPopView();
                }
                this._tabClickAble = true;
            };
            /**
             * 卧室返回点击UI事件
             * @param index 返回具体tabIndex
             */
            this.onJumpToViewInGame = (index) => {
                let tab = Enums_1.MainTabs.messageTab;
                switch (index) {
                    case EditorEnums_1.PageIndex.MessageView:
                        tab = Enums_1.MainTabs.messageTab;
                        this._view.onTabButtonClick(null, `${tab}`);
                        break;
                    case EditorEnums_1.PageIndex.DateEventView:
                        tab = Enums_1.MainTabs.datingEventTab;
                        this._view.onTabButtonClick(null, `${tab}`);
                        break;
                    case EditorEnums_1.PageIndex.ExtraPlotView:
                        tab = Enums_1.MainTabs.datingEventTab;
                        this._view.onTabButtonClick(null, `${tab}`);
                        UIManager_1.UIManager.pushPresenter(ExtraPlotViewPresenter_1.default, undefined);
                        break;
                    default:
                        console.error("The pageIndex is invalid.");
                        UIManager_1.UIManager.showToast("无效的页面跳转");
                        break;
                }
            };
            this._viewProps = {
                selectedTab: 0,
                messageRedDot: false,
                datingEventRedDot: false,
                discoverRedDot: false,
                onTabClick: this.onTabClick,
                onDebugClick: this.onDebugClickCallback,
            };
        }
        async start() {
            this._subPresenters[0] = await PresenterBase_1.createPresenter(TabPresenterFactory[0]);
            MainViewPresenter_1.tabIndex = 0;
            let viewContainer = this._view.getTabContentContainer();
            this._subPresenters[0].open(viewContainer, undefined);
            this.dealTabGuide(Enums_1.MainTabs.messageTab);
            this._viewProps.selectedTab = Enums_1.MainTabs.messageTab;
            this._disposable.add(GameModelManager_1.GameModelManager.RefreshDiscoverTabRed.on(this.onRefreshDiscoveryRedDot));
            this._disposable.add(GameModelManager_1.GameModelManager.ShowPlotBlocked.on(this.onShowPlotBlocked));
            this._disposable.add(GameModelManager_1.GameModelManager.AutoPopView.on(this.onAutoPopView));
            this._disposable.add(GameModelManager_1.GameModelManager.UnlockItem.on(this.onUnlockItem));
            this._disposable.add(GameModelManager_1.GameModelManager.BedroomViewBack.on(this.onBedroomViewBack));
            this._disposable.add(GameModelManager_1.GameModelManager.RefreshAllStatus.on(this.onRefreshAllStatus));
            this._disposable.add(GameModelManager_1.GameModelManager.JumpToViewInGame.on(this.onJumpToViewInGame));
            this.checkRedDot(AVG_1.PlotManager.getCurrentPlots());
            AVG_1.PlotManager.PlotStartEvent.on(this.checkRedDot);
            let needEnterSpecialDatingScene = this.checkIsNeedToEnterSpecialDatingScene();
            // check tab guide
            // this.checkTabGuide();
            if (needEnterSpecialDatingScene) {
                GameConfig_1.GameConfig.isVerb = true;
                this.enterSpecialEventScene();
                this._currentTab = Enums_1.MainTabs.datingEventTab;
                this._viewProps.selectedTab = Enums_1.MainTabs.datingEventTab;
            }
            this._tabClickAble = true;
            //进入主界面更新红点状态
            setTimeout(() => {
                //关闭等待界面
                this.view.showWaitingView(false);
                //开始弹起自动窗口
                if (AVG_1.PlotManager.getCurrentPlots()[MAIN_PLOT_INDEX].id === AVG_1.SpecialPlotId.ToBeContinued) {
                    GameModelManager_1.GameModelManager.registerAutoPopView(Enums_1.AutoPopViewType.ToBeContinued);
                }
                let autoShowNotice = GameModelManager_1.GameModelManager.getAutoShowNotice();
                if (autoShowNotice) {
                    GameModelManager_1.GameModelManager.registerAutoPopView(Enums_1.AutoPopViewType.Notice);
                }
                let unlockItems = UnlockItemModelManager_1.UnlockItemModelManager.unlockItems;
                if (unlockItems.indexOf(4) == -1) {
                    GameModelManager_1.GameModelManager.registerAutoPopView(Enums_1.AutoPopViewType.NoteBook);
                }
                if (!needEnterSpecialDatingScene) {
                    GameModelManager_1.GameModelManager.checkAutoPopView();
                }
            }, 2000);
        }
        /**
         * 检查新手教程是否完成,当前新手教程完成的判定是完成第一章
         * @returns
         */
        checkNoviceTutorialOver() {
            let models = GameModelManager_1.GameModelManager.getMainDatingEventScenesModel();
            for (let i = 0; i < models.length; i++) {
                if (models[i].status == 4) {
                    return true;
                }
            }
            return false;
        }
        async enterSpecialEventScene() {
            let arr = GameModelManager_1.GameModelManager.getMainDatingEventScenesModel();
            UIManager_1.UIManager.pushPresenter(DatingScenePresenter_1.DatingScenePresenter, arr[0], true);
        }
        checkIsNeedToEnterSpecialDatingScene() {
            let arr = GameModelManager_1.GameModelManager.getMainDatingEventScenesModel();
            let need = arr && arr.length === 1 && arr[0].status !== DatingEventSceneModel_1.DatingEventStatus.Completed;
            return need;
        }
        onClose() {
            super.onClose();
            UIManager_1.UIManager.popToPresenter(this);
        }
        onOpen() {
            super.onOpen(undefined);
            // this.perloadPrefab();
            // this.discoverInit();
        }
        discoverInit() {
            AVG_1.GameRecord.onGlobalVariableChange("red_pot_" + DiscoverViewPresenter_1.default.uuid, () => {
                this._viewProps.discoverRedDot = GameModelManager_1.GameModelManager.checkRedPot(DiscoverViewPresenter_1.default.uuid);
                this.view.setProps(this._viewProps);
            });
            this._viewProps.discoverRedDot = GameModelManager_1.GameModelManager.checkRedPot(DiscoverViewPresenter_1.default.uuid);
            this.view.setProps(this._viewProps);
        }
        perloadPrefab() {
            let PFList = ["prefab/ui/DatingEventView"];
            cc.resources.preload(PFList);
        }
        onEnterBackground() {
            super.onEnterBackground();
            if (this._subPresenters[this._currentTab])
                this._subPresenters[this._currentTab].onEnterBackground();
        }
        /**presenter进入前景 */
        async onEnterForeground() {
            super.onEnterForeground();
            if (this._subPresenters[this._currentTab]) {
                this._subPresenters[this._currentTab].onEnterForeground();
                this._subPresenters[this._currentTab].onEnterForeground();
            }
            if (AVG_1.PlotManager.getCurrentPlots()[MAIN_PLOT_INDEX].id === AVG_1.SpecialPlotId.ToBeContinued) {
                GameModelManager_1.GameModelManager.registerAutoPopView(Enums_1.AutoPopViewType.ToBeContinued);
            }
            if (!GameConfig_1.GameConfig.isVerb) {
                GameModelManager_1.GameModelManager.checkAutoPopView();
            }
        }
        onShow() {
            super.onShow();
            // this.checkTabGuide();
        }
        dealTabGuide(index) {
            let r = AVG_1.GameRecord.globalVariables["guide_main_tab" + index];
            r = r === undefined ? Enums_1.GuideState.close : r;
            if (r === Enums_1.GuideState.Open) {
                GameModelManager_1.GameModelManager.setGuideMainTabRecord(index, Enums_1.GuideState.Complete);
            }
        }
        switchTab(tabIndex) {
            if (this._currentTab != tabIndex) {
                let prevIndex = this._currentTab;
                this._currentTab = tabIndex;
                this._viewProps.selectedTab = this._currentTab;
                this._view.setProps(this._viewProps);
            }
        }
        getShowItemCfg(itemId) {
            let cfg = undefined;
            if (itemId) {
                cfg = simba_config_manager_1.ConfigManager.getConfig(ItemTbl_1.itemTbl, itemId);
            }
            return cfg;
        }
    };
    MainViewPresenter.uuid = "MainViewPresenter";
    MainViewPresenter.tabIndex = -1;
    MainViewPresenter = MainViewPresenter_1 = __decorate([
        PresenterCCViewFactory_1.RegPresenter(MainView_1.MainViewType)
    ], MainViewPresenter);
    return MainViewPresenter;
})();
exports.default = MainViewPresenter;

cc._RF.pop();