Enums.js 1.68 KB
"use strict";
cc._RF.push(module, 'd9718OUBglHJqm9qp4Gz5GK', 'Enums');
// script/game/Enums.ts

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.PlotSceneType = exports.DatingSceneItemState = exports.DatingSceneState = exports.DatingPlotType = void 0;
var DatingPlotType;
(function (DatingPlotType) {
    DatingPlotType[DatingPlotType["Normal"] = 1] = "Normal";
    DatingPlotType[DatingPlotType["Special"] = 2] = "Special";
})(DatingPlotType = exports.DatingPlotType || (exports.DatingPlotType = {}));
var DatingSceneState;
(function (DatingSceneState) {
    DatingSceneState[DatingSceneState["Hide"] = 0] = "Hide";
    DatingSceneState[DatingSceneState["Locked"] = 1] = "Locked";
    DatingSceneState[DatingSceneState["Unlocked"] = 2] = "Unlocked";
})(DatingSceneState = exports.DatingSceneState || (exports.DatingSceneState = {}));
var DatingSceneItemState;
(function (DatingSceneItemState) {
    DatingSceneItemState[DatingSceneItemState["Locked"] = 0] = "Locked";
    DatingSceneItemState[DatingSceneItemState["New"] = 1] = "New";
    DatingSceneItemState[DatingSceneItemState["InProgress"] = 2] = "InProgress";
    DatingSceneItemState[DatingSceneItemState["Completed"] = 3] = "Completed";
})(DatingSceneItemState = exports.DatingSceneItemState || (exports.DatingSceneItemState = {}));
var PlotSceneType;
(function (PlotSceneType) {
    PlotSceneType[PlotSceneType["Message"] = 1] = "Message";
    PlotSceneType[PlotSceneType["Moment"] = 2] = "Moment";
    PlotSceneType[PlotSceneType["DatingEvent"] = 3] = "DatingEvent";
    PlotSceneType[PlotSceneType["PhoneCall"] = 4] = "PhoneCall";
})(PlotSceneType = exports.PlotSceneType || (exports.PlotSceneType = {}));

cc._RF.pop();