cb471ee7-9997-4c3f-99ef-e31d6a027190.js 2.13 KB
"use strict";
cc._RF.push(module, 'cb4717nmZdMP5nv4x1qAnGQ', 'ScaleAction');
// script/game/ui/ScaleAction.ts

"use strict";
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
    if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
    else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
    return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
const { ccclass, property } = cc._decorator;
let ScaleAction = /** @class */ (() => {
    let ScaleAction = class ScaleAction extends cc.Component {
        constructor() {
            super(...arguments);
            this.speed = 1;
            this.scaleMax = 2;
            this.scaleMin = 0;
            this.defalutScale = 1;
            this._baseTime = 1;
        }
        onLoad() { }
        start() {
        }
        onEnable() {
            this.node.scale = this.defalutScale;
            let actTime = this._baseTime / this.speed;
            let maxAct = cc.scaleTo(actTime, this.scaleMax);
            let minAct = cc.scaleTo(actTime, this.scaleMin);
            this.node.stopAllActions();
            this.node.runAction(cc.repeatForever(cc.sequence(maxAct, minAct)));
        }
        onDisable() {
            this.node.stopAllActions();
            this.node.scale = 1;
        }
        update(dt) { }
    };
    __decorate([
        property
    ], ScaleAction.prototype, "speed", void 0);
    __decorate([
        property
    ], ScaleAction.prototype, "scaleMax", void 0);
    __decorate([
        property
    ], ScaleAction.prototype, "scaleMin", void 0);
    __decorate([
        property
    ], ScaleAction.prototype, "defalutScale", void 0);
    ScaleAction = __decorate([
        ccclass
    ], ScaleAction);
    return ScaleAction;
})();
exports.default = ScaleAction;

cc._RF.pop();