GameEvents.js 375 Bytes
"use strict";
cc._RF.push(module, '6715b9+Q4JEwJVd64GnRrst', 'GameEvents');
// script/game/GameEvents.ts

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const simba_eventkit_1 = require("simba-eventkit");
var GameEvents;
(function (GameEvents) {
    let emitter = new simba_eventkit_1.Emitter;
})(GameEvents || (GameEvents = {}));

cc._RF.pop();