758ea163-b8a6-4522-bb52-9d8a2427134e.js
7.73 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
"use strict";
cc._RF.push(module, '758eaFjuKZFIrtSnYokJxNO', 'MainViewImpl');
// script/game/ui/view/impl/MainViewImpl.ts
"use strict";
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.MainViewImpl = void 0;
const CCDummyObjects_1 = require("../../../../common/CCDummyObjects");
const CCViewBase_1 = require("../../../../common/classbase/CCViewBase");
const GameConfig_1 = require("../../../../GameConfig");
const Enums_1 = require("../../../Enums");
const PresenterCCViewFactory_1 = require("../../PresenterCCViewFactory");
const MainView_1 = require("../type/MainView");
const { ccclass, property } = cc._decorator;
let MainViewImpl = /** @class */ (() => {
let MainViewImpl = class MainViewImpl extends CCViewBase_1.CCPureView {
constructor() {
super(...arguments);
this.contentParent = CCDummyObjects_1.DummyNode;
this.titleSprite = CCDummyObjects_1.DummySprite;
this.tabbarButtons = [];
this.tabbarSpriteFrames = [];
this.titleSpriteFrames = [];
this.clickAniArr = [];
this.debugbtn = CCDummyObjects_1.DummyNode;
this.waitNode = CCDummyObjects_1.DummyNode;
this.loadingLabel = CCDummyObjects_1.DummyLabel;
this._dotNumber = 1;
this.hideClickAniByIndex = (index) => {
if (index < 0 || index > this.clickAniArr.length) {
return;
}
let limitArr = [Enums_1.MainTabs.messageTab, Enums_1.MainTabs.datingEventTab];
let contrlArr = [this._props.messageRedDot, this._props.datingEventRedDot];
let exist = limitArr.findIndex((v) => v === index) !== (-1);
if (exist) {
for (let i = 0; i < limitArr.length; i++) {
this.clickAniArr[limitArr[i]].node.active = (limitArr[i] !== index) && contrlArr[i];
}
}
else {
for (let i = 0; i < limitArr.length; i++) {
this.clickAniArr[limitArr[i]].node.active = contrlArr[i];
}
}
};
}
onTabButtonClick(event, index) {
this._props.onTabClick(parseInt(index), () => { });
this.hideClickAniByIndex(parseInt(index));
}
onLoad() {
this.changeLoadingLabel();
this._tabContentContainer = this.contentParent.addComponent(CCViewBase_1.CCView);
this.bindProp("messageRedDot", (value) => {
this.tabbarButtons[Enums_1.MainTabs.messageTab].node.getChildByName("RedDot").active = value;
if (this._props.selectedTab !== 0 && value) {
this.clickAniArr[Enums_1.MainTabs.messageTab].node.active = true;
}
else {
this.clickAniArr[Enums_1.MainTabs.messageTab].node.active = false;
}
});
this.bindProp("datingEventRedDot", (value) => {
this.tabbarButtons[Enums_1.MainTabs.datingEventTab].node.getChildByName("RedDot").active = value;
if (this._props.selectedTab !== Enums_1.MainTabs.datingEventTab && value) {
this.clickAniArr[Enums_1.MainTabs.datingEventTab].node.active = true;
}
else {
this.clickAniArr[Enums_1.MainTabs.datingEventTab].node.active = false;
}
});
//修改主界面发现按钮为永久显示红点
this.bindProp("discoverRedDot", (value) => {
this.tabbarButtons[Enums_1.MainTabs.discoverTab].node.getChildByName("RedDot").active = true;
});
this.debugbtn.active = GameConfig_1.GameConfig.debug;
}
getTabContentContainer() {
return this._tabContentContainer;
}
onPropsLoad(props) {
super.onPropsLoad(props);
let currTab = this._props.selectedTab;
this.tabbarButtons[currTab].normalSprite = this.tabbarSpriteFrames[currTab * 2 + 1];
this.titleSprite.spriteFrame = this.titleSpriteFrames[currTab];
}
onPropChange(key) {
super.onPropChange(key);
if (key === "selectedTab") {
let prevTab = this._prevProps.selectedTab;
this.tabbarButtons[prevTab].normalSprite = this.tabbarSpriteFrames[prevTab * 2];
let currTab = this._props.selectedTab;
this.tabbarButtons[currTab].normalSprite = this.tabbarSpriteFrames[currTab * 2 + 1];
this.titleSprite.spriteFrame = this.titleSpriteFrames[currTab];
}
}
onDebugClickCallback(event) {
this._props.onDebugClick();
}
getGuideTabParam(index) {
if (index < 0 || this._props.selectedTab === index) {
return undefined;
}
let node = this.tabbarButtons[index].node;
let wp = node.convertToWorldSpaceAR(cc.v2(0, 0));
let m = {
x: wp.x,
y: wp.y,
w: node.width,
h: node.height,
d: Enums_1.DirectionType.DOWM,
};
return m;
}
showWaitingView(isShow) {
this.waitNode.active = isShow;
}
changeLoadingLabel() {
this.loadingLabel.schedule(() => {
if (this._dotNumber >= 3) {
this._dotNumber = 1;
}
else {
this._dotNumber++;
}
let dot = "";
for (let i = 0; i < this._dotNumber; i++) {
dot += ".";
}
this.loadingLabel.string = "正在努力加载(ง ˙o˙)ว!请耐心等待" + dot;
}, 0.5);
}
};
__decorate([
property({ type: cc.Node })
], MainViewImpl.prototype, "contentParent", void 0);
__decorate([
property({ type: cc.Sprite })
], MainViewImpl.prototype, "titleSprite", void 0);
__decorate([
property({ type: [cc.Button], displayName: "Tabbar Buttons" })
], MainViewImpl.prototype, "tabbarButtons", void 0);
__decorate([
property({ type: [cc.SpriteFrame], displayName: "Tabbar Spriteframes" })
], MainViewImpl.prototype, "tabbarSpriteFrames", void 0);
__decorate([
property({ type: [cc.SpriteFrame], displayName: "Title Spriteframes" })
], MainViewImpl.prototype, "titleSpriteFrames", void 0);
__decorate([
property({ type: [sp.Skeleton], displayName: "Click skeleton ani array" })
], MainViewImpl.prototype, "clickAniArr", void 0);
__decorate([
property(cc.Node)
], MainViewImpl.prototype, "debugbtn", void 0);
__decorate([
property(cc.Node)
], MainViewImpl.prototype, "waitNode", void 0);
__decorate([
property(cc.Label)
], MainViewImpl.prototype, "loadingLabel", void 0);
MainViewImpl = __decorate([
ccclass,
PresenterCCViewFactory_1.RegView(MainView_1.MainViewType, "prefab/ui/MainView")
], MainViewImpl);
return MainViewImpl;
})();
exports.MainViewImpl = MainViewImpl;
cc._RF.pop();