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Commit 00801f79
authored
Dec 11, 2017
by
xuzhenhao
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修复了返回index存在0的问题,增加了返回列表中用户所在的位置
1 parent
79d3bd62
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Inline
Side-by-side
Showing
2 changed files
with
8 additions
and
5 deletions
ranklist/ranklist.go
sdkredis/ice_gametopREDIS.go
ranklist/ranklist.go
View file @
00801f7
...
@@ -173,10 +173,11 @@ func SingleRangeRank(c *gin.Context) {
...
@@ -173,10 +173,11 @@ func SingleRangeRank(c *gin.Context) {
nextrank
:=
c
.
Query
(
"nextrank"
)
nextrank
:=
c
.
Query
(
"nextrank"
)
log
.
Printf
(
"SingleRank uid[%s] gtid[%s] gid[%s] toptype[%s] prerank[%s] nextrank[%s]
\n
"
,
uid
,
gtid
,
gid
,
toptype
,
prerank
,
nextrank
)
log
.
Printf
(
"SingleRank uid[%s] gtid[%s] gid[%s] toptype[%s] prerank[%s] nextrank[%s]
\n
"
,
uid
,
gtid
,
gid
,
toptype
,
prerank
,
nextrank
)
igt
:=
sdkredis
.
IceGameTopRedisGetSingleUserRangeRankInfo
(
uid
,
gtid
,
gid
,
toptype
,
prerank
,
nextrank
)
igt
,
resIndex
:=
sdkredis
.
IceGameTopRedisGetSingleUserRangeRankInfo
(
uid
,
gtid
,
gid
,
toptype
,
prerank
,
nextrank
)
fmt
.
Println
(
igt
)
fmt
.
Println
(
igt
)
infoList
:=
make
(
map
[
string
]
interface
{},
0
)
infoList
:=
make
(
map
[
string
]
interface
{},
0
)
infoList
[
"info_list"
]
=
igt
infoList
[
"info_list"
]
=
igt
infoList
[
"user_index"
]
=
resIndex
msg
:=
new
(
Msg
)
msg
:=
new
(
Msg
)
if
igt
==
nil
{
if
igt
==
nil
{
err
:=
errors
.
New
(
"gametop name or game name not exist"
)
err
:=
errors
.
New
(
"gametop name or game name not exist"
)
...
...
sdkredis/ice_gametopREDIS.go
View file @
00801f7
...
@@ -360,11 +360,10 @@ func IceGameTopRedisGetSingleUserRankInfo(uid string, gtid string, gid string, t
...
@@ -360,11 +360,10 @@ func IceGameTopRedisGetSingleUserRankInfo(uid string, gtid string, gid string, t
/**
/**
* 获取单个用户以及前后用户的排名信息
* 获取单个用户以及前后用户的排名信息
*/
*/
func
IceGameTopRedisGetSingleUserRangeRankInfo
(
uid
string
,
gtid
string
,
gid
string
,
toptype
string
,
prerank
string
,
nextrank
string
)
(
res
*
[]
IGT
)
{
func
IceGameTopRedisGetSingleUserRangeRankInfo
(
uid
string
,
gtid
string
,
gid
string
,
toptype
string
,
prerank
string
,
nextrank
string
)
(
res
*
[]
IGT
,
resIndex
int
)
{
// 连接redis
// 连接redis
redisConn
:=
RedisClient
.
GetConn
()
redisConn
:=
RedisClient
.
GetConn
()
defer
RedisClose
(
redisConn
)
defer
RedisClose
(
redisConn
)
// 获取当前排行榜是正序还是反序/
// 获取当前排行榜是正序还是反序/
var
sorceorder
string
var
sorceorder
string
...
@@ -455,8 +454,11 @@ func IceGameTopRedisGetSingleUserRangeRankInfo(uid string, gtid string, gid stri
...
@@ -455,8 +454,11 @@ func IceGameTopRedisGetSingleUserRangeRankInfo(uid string, gtid string, gid stri
}
else
{
}
else
{
s
=
i
/
2
s
=
i
/
2
}
}
if
prerankIndex
+
index
-
1
==
rankIndex
{
resIndex
=
prerankIndex
+
index
}
igt
[
s
]
.
UID
=
uid
igt
[
s
]
.
UID
=
uid
igt
[
s
]
.
RankIndex
=
prerankIndex
+
index
-
1
igt
[
s
]
.
RankIndex
=
prerankIndex
+
index
igt
[
s
]
.
MyKey
=
strList
[
i
+
1
]
igt
[
s
]
.
MyKey
=
strList
[
i
+
1
]
//查询储存昵称以及头像url的redis
//查询储存昵称以及头像url的redis
var
err
error
var
err
error
...
@@ -489,7 +491,7 @@ func IceGameTopRedisGetSingleUserRangeRankInfo(uid string, gtid string, gid stri
...
@@ -489,7 +491,7 @@ func IceGameTopRedisGetSingleUserRangeRankInfo(uid string, gtid string, gid stri
if
err
!=
nil
{
if
err
!=
nil
{
log
.
Printf
(
"select db err:"
,
err
)
log
.
Printf
(
"select db err:"
,
err
)
}
}
return
&
igt
return
&
igt
,
resIndex
}
}
func
IceGameTopRedisCreateRank
(
gtid
string
,
gid
string
,
toptype
string
,
gtname
string
,
sorcetype
string
,
sorcesub
string
,
sorceorder
string
)
error
{
func
IceGameTopRedisCreateRank
(
gtid
string
,
gid
string
,
toptype
string
,
gtname
string
,
sorcetype
string
,
sorcesub
string
,
sorceorder
string
)
error
{
// 连接redis
// 连接redis
...
...
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