86510959-3ac0-4227-95f8-b94c622ad69b.js.map 7.22 KB
{"version":3,"sources":["assets/script/game/ui/SurroundMotionStreakAction.ts"],"names":[],"mappings":";;;;;AAAA,oBAAoB;AACpB,wEAAwE;AACxE,mBAAmB;AACnB,kFAAkF;AAClF,8BAA8B;AAC9B,kFAAkF;;;;;;;;AAElF,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,EAAE,CAAC,UAAU,CAAC;AAC5C,IAAK,aAGJ;AAHD,WAAK,aAAa;IACd,2DAAS,CAAA;IACT,mEAAa,CAAA;AACjB,CAAC,EAHI,aAAa,KAAb,aAAa,QAGjB;AAED;IAAA,IAAqB,0BAA0B,GAA/C,MAAqB,0BAA2B,SAAQ,EAAE,CAAC,SAAS;QAApE;YAEI,wBAAwB;;YAGxB,cAAS,GAAW,CAAC,CAAC;YAEtB,aAAQ,GAAW,CAAC,CAAC;YAErB,WAAM,GAAW,CAAC,CAAC;YAEnB,WAAM,GAAW,EAAE,CAAC;YAEpB,cAAS,GAAkB,aAAa,CAAC,SAAS,CAAC;YAEnD,YAAO,GAAY,IAAI,EAAE,CAAC,IAAI,CAAC;YAE/B,wBAAmB,GAAiB,IAAI,EAAE,CAAC,SAAS,CAAC;YACpC,cAAS,GAAW,CAAC,CAAC;QA0D3C,CAAC;QAvDG,MAAM,KAAK,CAAC;QAEZ,KAAK;QAEL,CAAC;QAED,QAAQ;YACJ,IAAI,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YACjE,IAAI,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;YAC1D,IAAI,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YACjE,IAAI,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;YACxE,IAAI,OAAO,GAAW,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;YACtD,IAAI,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACtD,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,GAAG,GAAG,OAAO,CAAC;YAC5C,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,GAAG,GAAG,OAAO,CAAC;YAC7C,IAAI,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;YACjC,IAAI,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;YACjC,IAAI,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;YACjC,IAAI,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;YACjC,IAAI,IAAI,CAAC,SAAS,KAAK,aAAa,CAAC,aAAa,EAAE;gBAChD,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;gBAC7B,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;gBAC7B,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;gBAC7B,KAAK,GAAG,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;aAChC;YACD,IAAI,YAAY,GAAG,EAAE,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC3D,IAAI,gBAAgB,GAAG,EAAE,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;YAC/D,IAAI,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,EAAE,CAAC,YAAY,CAAC,CAAC;YAC9D,IAAI,CAAC,YAAY,EAAE;gBACf,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,EAAE,CAAC,YAAY,CAAC,CAAC;gBAC1D,YAAY,CAAC,OAAO,GAAG,IAAI,CAAC,mBAAmB,CAAC;gBAChD,YAAY,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;gBACtC,YAAY,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;gBAClC,YAAY,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;aACrC;YACD,YAAY,CAAC,OAAO,GAAG,IAAI,CAAC;YAC5B,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,CAAC;YAC9B,IAAI,IAAI,CAAC,SAAS,KAAK,aAAa,CAAC,SAAS,EAAE;gBAC5C,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;gBAC5C,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;gBACtC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE,CAAC,aAAa,CAAC,YAAY,CAAC,CAAC,CAAC;aAC1D;iBAAM,IAAI,IAAI,CAAC,SAAS,KAAK,aAAa,CAAC,aAAa,EAAE;gBACvD,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;gBACrC,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;gBACtC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC,CAAC;aAC9D;QACL,CAAC;QAED,SAAS;YACL,IAAI,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,EAAE,CAAC,YAAY,CAAC,CAAC;YAC9D,IAAI,YAAY,EAAE;gBACd,YAAY,CAAC,OAAO,GAAG,KAAK,CAAC;aAChC;YACD,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC;QAC/B,CAAC;KACJ,CAAA;IAvEG;QADC,QAAQ;iEACa;IAEtB;QADC,QAAQ;gEACY;IAErB;QADC,QAAQ;8DACU;IAEnB;QADC,QAAQ;8DACW;IAEpB;QADC,QAAQ;iEAC0C;IAEnD;QADC,QAAQ,CAAC,EAAE,IAAI,EAAE,EAAE,CAAC,IAAI,EAAE,CAAC;+DACG;IAE/B;QADC,QAAQ,CAAC,EAAE,IAAI,EAAE,EAAE,CAAC,SAAS,EAAE,CAAC;2EACoB;IAjBpC,0BAA0B;QAD9C,OAAO;OACa,0BAA0B,CA4E9C;IAAD,iCAAC;KAAA;kBA5EoB,0BAA0B","file":"","sourceRoot":"/","sourcesContent":["// Learn TypeScript:\n//  - https://docs.cocos.com/creator/manual/en/scripting/typescript.html\n// Learn Attribute:\n//  - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html\n// Learn life-cycle callbacks:\n//  - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html\n\nconst { ccclass, property } = cc._decorator;\nenum MoveDirection {\n    Clockwise,\n    Anticlockwise\n}\n@ccclass\nexport default class SurroundMotionStreakAction extends cc.Component {\n\n    // LIFE-CYCLE CALLBACKS:\n\n    @property\n    moveSpeed: number = 1;\n    @property\n    fadeTime: number = 1;\n    @property\n    minSeg: number = 1;\n    @property\n    stroke: number = 10;\n    @property\n    direction: MoveDirection = MoveDirection.Clockwise;\n    @property({ type: cc.Node })\n    actNode: cc.Node = new cc.Node;\n    @property({ type: cc.Texture2D })\n    motionStreakTexture: cc.Texture2D = new cc.Texture2D;\n    private readonly _baseTime: number = 1;\n\n\n    onLoad() { }\n\n    start() {\n\n    }\n\n    onEnable() {\n        let lt = cc.v2(this.node.width * (-1) / 2, this.node.height / 2);\n        let rt = cc.v2(this.node.width / 2, this.node.height / 2);\n        let rb = cc.v2(this.node.width / 2, this.node.height * (-1) / 2);\n        let lb = cc.v2(this.node.width * (-1) / 2, this.node.height * (-1) / 2);\n        let actTime: number = this._baseTime / this.moveSpeed;\n        let max = Math.max(this.node.width, this.node.height);\n        let wTime = this.node.width / max * actTime;\n        let hTime = this.node.height / max * actTime;\n        let ltAct = cc.moveTo(hTime, lt);\n        let rtAct = cc.moveTo(wTime, rt);\n        let rbAct = cc.moveTo(hTime, rb);\n        let lbAct = cc.moveTo(wTime, lb);\n        if (this.direction === MoveDirection.Anticlockwise) {\n            ltAct = cc.moveTo(wTime, lt);\n            rtAct = cc.moveTo(hTime, rt);\n            rbAct = cc.moveTo(wTime, rb);\n            lbAct = cc.moveTo(hTime, lb);\n        }\n        let seqClockwise = cc.sequence(ltAct, rtAct, rbAct, lbAct);\n        let seqAnticlockwise = cc.sequence(rtAct, ltAct, lbAct, rbAct);\n        let motionStreak = this.actNode.getComponent(cc.MotionStreak);\n        if (!motionStreak) {\n            motionStreak = this.actNode.addComponent(cc.MotionStreak);\n            motionStreak.texture = this.motionStreakTexture;\n            motionStreak.fadeTime = this.fadeTime;\n            motionStreak.minSeg = this.minSeg;\n            motionStreak.stroke = this.stroke;\n        }\n        motionStreak.enabled = true;\n        this.actNode.stopAllActions();\n        if (this.direction === MoveDirection.Clockwise) {\n            this.actNode.x = this.node.width * (-1) / 2;\n            this.actNode.y = this.node.height / 2;\n            this.actNode.runAction(cc.repeatForever(seqClockwise));\n        } else if (this.direction === MoveDirection.Anticlockwise) {\n            this.actNode.x = this.node.width / 2;\n            this.actNode.y = this.node.height / 2;\n            this.actNode.runAction(cc.repeatForever(seqAnticlockwise));\n        }\n    }\n\n    onDisable() {\n        let motionStreak = this.actNode.getComponent(cc.MotionStreak);\n        if (motionStreak) {\n            motionStreak.enabled = false;\n        }\n        this.node.stopAllActions();\n    }\n}\n"]}