AnimationUtils.ts
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import FrameAnimation from "../components/FrameAnimation";
import { ScheduleUtils } from "./ScheduleUtils";
export namespace AnimationUtils {
export function playFrameAnimation(node: cc.Node, loop: boolean, name: string, callback?: (loopCount?: number) => void) {
let anims = node.getComponents(FrameAnimation)
if (!anims || anims.length == 0) {
return
}
let findOne: FrameAnimation = anims[0]
for (let i = 0; i < anims.length; i++) {
const anim = anims[i];
if (anim.tag == name) {
findOne = anim
} else {
anim.enabled = false
}
}
findOne.enabled = true;
findOne.play(callback, loop);
}
export function playFrameAnimationOnce(node: cc.Node, name: string, callback?: (loopCount?: number) => void) {
playFrameAnimation(node, false, name, callback);
}
export function playFrameAnimationLoop(node: cc.Node, name: string) {
playFrameAnimation(node, true, name);
}
export function animateProgress(progressBar: cc.ProgressBar, progress: number, speed = 1, label?: cc.Label): Promise<void> {
return new Promise((resolve) => {
let oldProgress = progressBar.progress
if (oldProgress == progress) {
resolve();
return;
}
if (progress > 1) progress = 1;
if (progress < 0) progress = 0;
let delta = progress - oldProgress;
if ((<any>progressBar).updateFunc) ScheduleUtils.unscheduleUpdate((<any>progressBar).updateFunc);
const update = (dt: number) => {
oldProgress += delta * dt * speed;
if ((delta > 0 && oldProgress > progress) || (delta < 0 && oldProgress < progress)) {
oldProgress = progress;
delete (<any>progressBar).updateFunc;
ScheduleUtils.unscheduleUpdate(update);
resolve();
}
progressBar.progress = oldProgress;
if (label) label.string = `${Math.round(oldProgress * 1000) / 10}%`;
}
(<any>progressBar).updateFunc = update;
ScheduleUtils.scheduleUpdate(update);
});
}
//异步动画执行API. 方便链式调用.
export async function runAction(node: cc.Node | cc.Component, action: cc.FiniteTimeAction | cc.FiniteTimeAction[]): Promise<any> {
return new Promise<any>(resolve => {
if (!action || !node) {
console.info("runAction param is null:", node, action)
resolve();
return;
}
let nd = node instanceof cc.Component ? node.node : node
nd.runAction(cc.sequence(action, cc.callFunc(function () {
resolve()
})))
})
}
let timerIds: number[] = [];
export function ActionTypeWriter(comp: cc.Label | cc.RichText, str: string, time?: number) {
return new Promise<any>((resolve) => {
if (timerIds && timerIds.length) {
for (let i = 0; i < timerIds.length; i++) {
clearTimeout(timerIds[i]);
}
timerIds = [];
}
if (!comp || !str || "" === str.trim()) { return; }
comp.string = str;
time = time ? time : 1;
let cArr: string[] = [];
for (let i = 0; i < str.length; i++) {
cArr.push(" ");
}
let reg = new RegExp(',', 'g');
for (let i = 0; i < str.length; i++) {
cArr[i] = str[i];
let s = cArr.toString();
let id = setTimeout(() => {
s = s.replace(reg, "");
comp.string = s;
if (s.length === str.length) {
resolve();
}
}, time / str.length * 1000 * i);
timerIds.push(id);
}
});
}
let animTime: number = 0.3;
/**
*
* @param maskNode 遮罩node
* @param mainNode 所有内容node
* @param params callback:执行完成后的回调,maskNodeOpacityValue遮罩node的opacity值
*/
export function showUIAnim(mainNode: cc.Node, params = { callback: () => { }, maskNodeOpacityValue: 200 }, maskNode?: cc.Node): void {
mainNode.scale = 0;
mainNode.active = true;
// 播放背景动画
let opacityValue = params.maskNodeOpacityValue;
if (maskNode) {
maskNode.opacity = 0;
maskNode.active = true;
cc.tween(maskNode)
.to(animTime * 0.8, { opacity: opacityValue })
.call(() => {
})
.start();
}
// 播放主体动画
cc.tween(mainNode)
.to(animTime, { scale: 1 }, { easing: 'backOut' })
.call(() => {
// 弹窗已完全展示(动画完毕)
if (params.callback) params.callback();
})
.start();
}
/**
*
* @param parentNode 该组件挂载的node
* @param maskNode 遮罩node
* @param mainNode 所有内容node
* @param params callback:执行完成后的回调,maskNodeOpacityValue遮罩node的opacity值
*/
export function hideUIAnim(parentNode: cc.Node, mainNode: cc.Node, params = { callback: () => { } }, maskNode?: cc.Node): void {
// 拦截点击事件
let blocker = parentNode.getChildByName("blocker");
if (!blocker) {
blocker = new cc.Node('blocker');
blocker.addComponent(cc.BlockInputEvents);
blocker.setParent(parentNode);
blocker.setContentSize(parentNode.getContentSize());
}
blocker.active = true;
if (maskNode) {
// 播放背景动画
cc.tween(maskNode)
.delay(animTime * 0.2)
.to(animTime * 0.8, { opacity: 0 })
.call(() => {
})
.start();
}
// 播放主体动画
cc.tween(mainNode)
.to(animTime, { scale: 0 }, { easing: 'backIn' })
.call(() => {
blocker.active = false;
if (params.callback) params.callback();
})
.start();
}
}