BreathAction.ts
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const { ccclass, property } = cc._decorator;
@ccclass
export default class BreathAction extends cc.Component {
@property
speed: number = 1;
@property
opacityMax: number = 255;
@property
opacityMin: number = 0;
private readonly _baseTime: number = 1;
onLoad() { }
start() {
}
onEnable() {
let actTime: number = this._baseTime / this.speed;
let fadeInAct = cc.fadeTo(actTime, this.opacityMax);
let fadeOutAct = cc.fadeTo(actTime, this.opacityMin);
this.node.stopAllActions();
this.node.runAction(cc.repeatForever(cc.sequence(fadeInAct, fadeOutAct)));
}
onDisable() {
this.node.stopAllActions();
this.node.opacity = this.opacityMax;
}
update(dt) { }
}