70e3cc2e-45f5-4f6c-a569-adae2d303ccf.js.map 3.35 KB
{"version":3,"sources":["assets/script/game/ui/ItemBreathAction.ts"],"names":[],"mappings":";;;;;;;;;;;;AACA,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,EAAE,CAAC,UAAU,CAAC;AAG5C;IAAA,IAAqB,gBAAgB,GAArC,MAAqB,gBAAiB,SAAQ,EAAE,CAAC,SAAS;QAA1D;;YAGI,UAAK,GAAW,CAAC,CAAC;YAElB,eAAU,GAAW,GAAG,CAAC;YAEzB,eAAU,GAAW,GAAG,CAAC;YAEzB,WAAM,GAAY,KAAK,CAAC;YAExB,aAAQ,GAAY,KAAK,CAAC;YAE1B,YAAO,GAAY,KAAK,CAAC;YAGR,cAAS,GAAW,CAAC,CAAC;QAsC3C,CAAC;QApCG,MAAM,KAAK,CAAC;QAEZ,KAAK;QAEL,CAAC;QAED,QAAQ;YACJ,IAAI,OAAO,GAAW,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC;YAClD,IAAI,SAAS,GAAG,EAAE,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YACpD,IAAI,UAAU,GAAG,EAAE,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YACrD,IAAI,UAAU,GAAG,EAAE,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;YACxC,IAAI,IAAI,CAAC,MAAM,EAAE;gBACb,UAAU,GAAG,EAAE,CAAC,OAAO,CAAC,OAAO,EAAE,GAAG,CAAC,CAAC;aACzC;YACD,IAAI,IAAI,CAAC,QAAQ,EAAE;gBACf,UAAU,GAAG,EAAE,CAAC,OAAO,CAAC,OAAO,EAAE,GAAG,CAAC,CAAC;aACzC;YACD,IAAI,IAAI,CAAC,OAAO,EAAE;gBACd,UAAU,GAAG,EAAE,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;aACvC;YACD,IAAI,WAAW,GAAG,EAAE,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;YACzC,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC;YAC3B,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC,CAAC,CAAC;YAC1E,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,CAAC,UAAU,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC;QACvF,CAAC;QAED,SAAS;YACL,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC;YAC3B,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC;YAClC,IAAI,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC;YACpC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,CAAC,CAAC;QAC/B,CAAC;QAID,MAAM,CAAC,EAAE,IAAI,CAAC;KACjB,CAAA;IAnDG;QADC,QAAQ;mDACS;IAElB;QADC,QAAQ;wDACgB;IAEzB;QADC,QAAQ;wDACgB;IAEzB;QADC,QAAQ;oDACe;IAExB;QADC,QAAQ;sDACiB;IAE1B;QADC,QAAQ;qDACgB;IAbR,gBAAgB;QADpC,OAAO;OACa,gBAAgB,CAsDpC;IAAD,uBAAC;KAAA;kBAtDoB,gBAAgB","file":"","sourceRoot":"/","sourcesContent":["\nconst { ccclass, property } = cc._decorator;\n\n@ccclass\nexport default class ItemBreathAction extends cc.Component {\n\n    @property\n    speed: number = 1;\n    @property\n    opacityMax: number = 255;\n    @property\n    opacityMin: number = 100;\n    @property\n    fixHua: boolean = false;\n    @property\n    fixQiang: boolean = false;\n    @property\n    fixBiao: boolean = false;\n\n\n    private readonly _baseTime: number = 1;\n\n    onLoad() { }\n\n    start() {\n\n    }\n\n    onEnable() {\n        let actTime: number = this._baseTime / this.speed;\n        let fadeInAct = cc.fadeTo(actTime, this.opacityMax);\n        let fadeOutAct = cc.fadeTo(actTime, this.opacityMin);\n        let scaleInAct = cc.scaleTo(actTime, 1);\n        if (this.fixHua) {\n            scaleInAct = cc.scaleTo(actTime, 1.1);\n        }\n        if (this.fixQiang) {\n            scaleInAct = cc.scaleTo(actTime, 1.5);\n        }\n        if (this.fixBiao) {\n            scaleInAct = cc.scaleTo(actTime, 3);\n        }\n        let scaleOutAct = cc.scaleTo(actTime, 1);\n        this.node.stopAllActions();\n        this.node.runAction(cc.repeatForever(cc.sequence(fadeInAct, fadeOutAct)));\n        this.node.parent.runAction(cc.repeatForever(cc.sequence(scaleInAct, scaleOutAct)));\n    }\n\n    onDisable() {\n        this.node.stopAllActions();\n        this.node.parent.stopAllActions();\n        this.node.opacity = this.opacityMax;\n        this.node.parent.scale = 1;\n    }\n\n\n\n    update(dt) { }\n}\n"]}