e01b2ad0-0f6b-4985-b2f4-4241d95712a6.js.map 5.21 KB
{"version":3,"sources":["assets/script/game/ui/presenter/notice/UrgentNoticeViewPresenter.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,8EAAuE;AACvE,sEAAmE;AACnE,yEAA4D;AAC5D,8EAAwH;AAGxH;IAAA,IAAqB,yBAAyB,GAA9C,MAAqB,yBAA0B,SAAQ,yBAAsC;QAOzF;YACI,KAAK,EAAE,CAAC;YALJ,eAAU,GAAW,CAAC,CAAC;YACvB,qBAAgB,GAAW,CAAC,CAAC,CAAC;YAC9B,cAAS,GAAY,KAAK,CAAC;YAqEnC,iBAAiB;YACjB,8BAAyB,GAAG,GAAG,EAAE;gBAC7B,IAAI,IAAI,CAAC,SAAS,EAAE;oBAChB,IAAI,CAAC,oBAAoB,EAAE,CAAC;oBAC5B,YAAY,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;oBACpC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC;iBACrB;YACL,CAAC,CAAA;YAxEG,IAAI,CAAC,UAAU,GAAG;gBACd,yBAAyB,EAAE,IAAI,CAAC,yBAAyB;aAC5D,CAAC;QACN,CAAC;QAED,MAAM;YACF,KAAK,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;YACxB,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;YACpC,IAAI,CAAC,MAAM,EAAE,CAAC;QAClB,CAAC;QAED,MAAM;YACF,KAAK,CAAC,MAAM,EAAE,CAAC;YACf,IAAI,CAAC,QAAQ,EAAE,CAAC;QACpB,CAAC;QAED,iBAAiB;YACb,KAAK,CAAC,iBAAiB,EAAE,CAAC;QAC9B,CAAC;QAED,iBAAiB;YACb,KAAK,CAAC,iBAAiB,EAAE,CAAC;QAC9B,CAAC;QAED,OAAO;YACH,KAAK,CAAC,OAAO,EAAE,CAAC;QACpB,CAAC;QAED,QAAQ;YACJ,eAAe;YACf,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;YACvB,sBAAsB;YACtB,IAAI,CAAC,UAAU,GAAG,mCAAgB,CAAC,mBAAmB,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACxE,UAAU;YACV,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC,MAAM,GAAG,EAAE,CAAC;YAC1C,qBAAqB;YACrB,IAAI,QAAQ,GAAG,mCAAgB,CAAC,mBAAmB,EAAE,CAAC,QAAQ,CAAC;YAC/D,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC,SAAS,GAAG,CAAC,QAAQ,CAAC;YAChD,IAAI,CAAC,eAAe,EAAE,CAAC;QAC3B,CAAC;QAED;;WAEG;QACH,eAAe;YACX,IAAI,IAAI,CAAC,UAAU,IAAI,CAAC,EAAE;gBACtB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC;gBACtB,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC,MAAM,GAAG,WAAW,CAAC;aACtD;iBAAM;gBACH,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC;gBACjE,IAAI,CAAC,gBAAgB,GAAG,MAAM,CAAC,UAAU,CAAC,GAAG,EAAE;oBAC3C,IAAI,CAAC,UAAU,IAAI,CAAC,CAAC;oBACrB,IAAI,CAAC,eAAe,EAAE,CAAC;gBAC3B,CAAC,EAAE,IAAI,CAAC,CAAC;aACZ;QACL,CAAC;QAED;;WAEG;QACH,oBAAoB;YAChB,IAAI,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE,CAAC,SAAS,CAAC;YACpD,mCAAgB,CAAC,mBAAmB,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,QAAQ,EAAE,CAAC,SAAS,EAAE,CAAC,CAAC;QACjF,CAAC;KAUJ,CAAA;IAjFU,8BAAI,GAAG,2BAA2B,CAAA;IADxB,yBAAyB;QAD7C,qCAAY,CAAC,uCAAoB,CAAC;OACd,yBAAyB,CAkF7C;IAAD,gCAAC;KAAA;kBAlFoB,yBAAyB","file":"","sourceRoot":"/","sourcesContent":["import { Presenter } from \"../../../../common/classbase/PresenterBase\";\r\nimport { GameModelManager } from \"../../../model/GameModelManager\";\r\nimport { RegPresenter } from \"../../PresenterCCViewFactory\";\r\nimport { UrgentNoticeViewType, UrgentNoticeView, UrgentNoticeViewProps } from \"../../view/type/notice/UrgentNoticeView\";\r\n\r\n@RegPresenter(UrgentNoticeViewType)\r\nexport default class UrgentNoticeViewPresenter extends Presenter<undefined, UrgentNoticeView>{\r\n    static uuid = \"UrgentNoticeViewPresenter\"\r\n    private _viewProps: UrgentNoticeViewProps;\r\n    private _delayTime: number = 0;\r\n    private _closeTimeTicker: number = -1;\r\n    private _canClose: boolean = false;\r\n\r\n    constructor() {\r\n        super();\r\n        this._viewProps = {\r\n            onCloseButtonClickCalback: this.onCloseButtonClickCalback,\r\n        };\r\n    }\r\n\r\n    onOpen() {\r\n        super.onOpen(undefined);\r\n        this.view.setProps(this._viewProps);\r\n        this.onShow();\r\n    }\r\n\r\n    onShow() {\r\n        super.onShow();\r\n        this.initView();\r\n    }\r\n\r\n    onEnterBackground() {\r\n        super.onEnterBackground();\r\n    }\r\n\r\n    onEnterForeground() {\r\n        super.onEnterForeground();\r\n    }\r\n\r\n    onClose() {\r\n        super.onClose();\r\n    }\r\n\r\n    initView() {\r\n        //重置可关闭状态为false\r\n        this._canClose = false;\r\n        //根据是否是第一次弹起紧急公告判断延迟时间\r\n        this._delayTime = GameModelManager.getUrgentNoticeInfo().readed ? 0 : 3;\r\n        //重置提示文本状态\r\n        this.view.getCloseTipsLabel().string = \"\";\r\n        //根据存档初始化“今日不再提示”的选择框\r\n        let autoShow = GameModelManager.getUrgentNoticeInfo().autoShow;\r\n        this.view.getTipsToggle().isChecked = !autoShow;\r\n        this.startTimeTicker();\r\n    }\r\n\r\n    /**\r\n     * 开启可关闭定时器\r\n     */\r\n    startTimeTicker() {\r\n        if (this._delayTime == 0) {\r\n            this._canClose = true;\r\n            this.view.getCloseTipsLabel().string = \"点击空白区域可关闭\";\r\n        } else {\r\n            this.view.getCloseTipsLabel().string = this._delayTime + \"秒后可关闭\";\r\n            this._closeTimeTicker = window.setTimeout(() => {\r\n                this._delayTime -= 1;\r\n                this.startTimeTicker();\r\n            }, 1000);\r\n        }\r\n    }\r\n\r\n    /**\r\n     * 检查“今日不再提示”单选框的选择状态\r\n     */\r\n    checkTipsToggleState() {\r\n        let isChecked = this.view.getTipsToggle().isChecked;\r\n        GameModelManager.setUrgentNoticeInfo({ readed: true, autoShow: !isChecked });\r\n    }\r\n\r\n    /**关闭界面按钮的点击事件 */\r\n    onCloseButtonClickCalback = () => {\r\n        if (this._canClose) {\r\n            this.checkTipsToggleState();\r\n            clearTimeout(this._closeTimeTicker);\r\n            this.view.close();\r\n        }\r\n    }\r\n}"]}