e8915325-abf7-4a75-9269-20b0124131f3.js.map 7.39 KB
{"version":3,"sources":["assets/script/cooperation/script/CCGameCenterComponent.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,sDAAmD;AACnD,gDAAwD;AACxD,mEAA4D;AAC5D,uEAAgE;AAChE,6CAAsC;AACtC,gEAAqE;AAErE;;GAEG;AACH,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,EAAE,CAAC,UAAU,CAAC;AAG5C;IAAA,IAAqB,qBAAqB,GAA1C,MAAqB,qBAAsB,SAAQ,EAAE,CAAC,SAAS;QAA/D;;YAGI,wBAAmB,GAAc,4BAAW,CAAC;YAG7C,yBAAoB,GAAc,4BAAW,CAAC;YAG9C,yBAAoB,GAAc,4BAAW,CAAC;YAG9C,2BAAsB,GAAc,4BAAW,CAAC;YAGhD,yBAAoB,GAAY,0BAAS,CAAC;YAG1C,sBAAiB,GAAY,0BAAS,CAAC;YAGvC,cAAS,GAAY,KAAK,CAAC;YAG3B,UAAK,GAAW,EAAE,CAAC;YAGnB,WAAM,GAAW,EAAE,CAAC;YAGpB,gBAAW,GAAW,QAAQ,CAAC;YAEvB,gBAAW,GAAwB,IAAI,8BAAmB,CAAC;YAE3D,wBAAmB,GAAY,0BAAS,CAAC;YA6BzC,qCAAgC,GAAG,GAAG,EAAE;gBAC5C,yBAAW,CAAC,qBAAqB,CAAC,IAAI,EAAE,CAAC;YAC7C,CAAC,CAAA;YAyBD,gBAAgB;YAChB,6BAAwB,GAAG,CAAC,MAAe,EAAE,EAAE;gBAC3C,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;oBAC3B,OAAO;iBACV;gBACD,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,MAAM,CAAC;YAC7C,CAAC,CAAA;QACL,CAAC;QA7DG,MAAM;QAEN,CAAC;QAED,IAAI;YACA,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,CAAC,UAAU,EAAE,CAAC;YAClB,IAAI,CAAC,wBAAwB,CAAC,KAAK,CAAC,CAAC;YACrC,+BAAqB,CAAC,WAAW,EAAE,CAAC,YAAY,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC9D,+BAAqB,CAAC,WAAW,EAAE,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAChE,+BAAqB,CAAC,WAAW,EAAE,CAAC,iBAAiB,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YAExE,oBAAU,CAAC,WAAW,EAAE,CAAC,IAAI,EAAE,CAAC;YAChC,iCAAuB,CAAC,WAAW,EAAE,CAAC,IAAI,EAAE,CAAC;YAE7C,iCAAuB,CAAC,WAAW,EAAE,CAAC,oBAAoB,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACxF,iCAAuB,CAAC,WAAW,EAAE,CAAC,qBAAqB,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;YACvF,iCAAuB,CAAC,WAAW,EAAE,CAAC,yBAAyB,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAExF,yBAAW,CAAC,iCAAiC,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACvE,CAAC;QAED,qBAAqB;YACjB,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,yBAAW,CAAC,iCAAiC,CAAC,EAAE,CAAC,IAAI,CAAC,gCAAgC,CAAC,CAAC,CAAC;YAC9G,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,yBAAW,CAAC,0BAA0B,CAAC,EAAE,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;QACnG,CAAC;QAMD,mBAAmB;QACnB,UAAU;YACN,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE;gBAC5B,EAAE,CAAC,KAAK,CAAC,wDAAwD,CAAC,CAAC;aACtE;iBAAM;gBACH,IAAI,CAAC,mBAAmB,GAAG,EAAE,CAAC,WAAW,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;aACxE;YACD,IAAI,UAAU,GAAY,EAAE,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;YACjD,IAAI,IAAI,CAAC,oBAAoB,EAAE;gBAC3B,UAAU,GAAG,IAAI,CAAC,oBAAoB,CAAC;aAC1C;YACD,IAAI,CAAC,mBAAmB,CAAC,MAAM,GAAG,UAAU,CAAC;YAC7C,IAAI,CAAC,mBAAmB,CAAC,QAAQ,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,EAAE,EAAE,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;QAC9F,CAAC;QAED,KAAK;QAEL,CAAC;QAED,MAAM,CAAC,EAAE;QAET,CAAC;KASJ,CAAA;IA9FG;QADC,QAAQ,CAAC,EAAE,IAAI,EAAE,EAAE,CAAC,MAAM,EAAE,OAAO,EAAE,cAAc,EAAE,WAAW,EAAE,qBAAqB,EAAE,CAAC;sEAC9C;IAG7C;QADC,QAAQ,CAAC,EAAE,IAAI,EAAE,EAAE,CAAC,MAAM,EAAE,OAAO,EAAE,YAAY,EAAE,WAAW,EAAE,sBAAsB,EAAE,CAAC;uEAC5C;IAG9C;QADC,QAAQ,CAAC,EAAE,IAAI,EAAE,EAAE,CAAC,MAAM,EAAE,OAAO,EAAE,WAAW,EAAE,WAAW,EAAE,sBAAsB,EAAE,CAAC;uEAC3C;IAG9C;QADC,QAAQ,CAAC,EAAE,IAAI,EAAE,EAAE,CAAC,MAAM,EAAE,OAAO,EAAE,aAAa,EAAE,WAAW,EAAE,wBAAwB,EAAE,CAAC;yEAC7C;IAGhD;QADC,QAAQ,CAAC,EAAE,IAAI,EAAE,EAAE,CAAC,IAAI,EAAE,OAAO,EAAE,YAAY,EAAE,CAAC;uEACT;IAG1C;QADC,QAAQ,CAAC,EAAE,IAAI,EAAE,EAAE,CAAC,IAAI,EAAE,OAAO,EAAE,WAAW,EAAE,CAAC;oEACX;IAGvC;QADC,QAAQ,CAAC,EAAE,OAAO,EAAE,cAAc,EAAE,CAAC;4DACX;IAG3B;QADC,QAAQ,CAAC,EAAE,OAAO,EAAE,cAAc,EAAE,CAAC;wDACnB;IAGnB;QADC,QAAQ,CAAC,EAAE,OAAO,EAAE,cAAc,EAAE,CAAC;yDAClB;IAGpB;QADC,QAAQ,CAAC,EAAE,OAAO,EAAE,SAAS,EAAE,CAAC;8DACF;IA9Bd,qBAAqB;QADzC,OAAO;OACa,qBAAqB,CAiGzC;IAAD,4BAAC;KAAA;kBAjGoB,qBAAqB","file":"","sourceRoot":"/","sourcesContent":["import { EventCenter } from \"../event/EventCenter\";\nimport { CompositeDisposable } from \"../event/EventKit\";\nimport CooperationDataCenter from \"./CooperationDataCenter\";\nimport CCGameCenterNodeFactory from \"./CCGameCenterNodeFactory\";\nimport GameCenter from \"./GameCenter\";\nimport { DummyNode, DummyPrefab } from \"../../common/CCDummyObjects\";\n\n/**\n * 游戏盒子组件\n */\nconst { ccclass, property } = cc._decorator;\n\n@ccclass\nexport default class CCGameCenterComponent extends cc.Component {\n\n    @property({ type: cc.Prefab, tooltip: \"游戏盒子按钮prefab\", displayName: \"gameCenterBtnPrefab\" })\n    gameCenterBtnPrefab: cc.Prefab = DummyPrefab;\n\n    @property({ type: cc.Prefab, tooltip: \"游戏列表prefab\", displayName: \"gameCenterViewPrefab\" })\n    gameCenterViewPrefab: cc.Prefab = DummyPrefab;\n\n    @property({ type: cc.Prefab, tooltip: \"子游戏prefab\", displayName: \"gameCenterItemPrefab\" })\n    gameCenterItemPrefab: cc.Prefab = DummyPrefab;\n\n    @property({ type: cc.Prefab, tooltip: \"游戏朋友圈prefab\", displayName: \"gameCenterMomentPrefab\" })\n    gameCenterMomentPrefab: cc.Prefab = DummyPrefab;\n\n    @property({ type: cc.Node, tooltip: \"游戏中心列表的父节点\" })\n    gameCenterParentNode: cc.Node = DummyNode;\n\n    @property({ type: cc.Node, tooltip: \"在外面展示的子游戏\" })\n    mainUISubGameNode: cc.Node = DummyNode;\n\n    @property({ tooltip: \"是否是release环境\" })\n    isRelease: boolean = false;\n\n    @property({ tooltip: \"当前游戏的微信APPID\" })\n    appID: string = \"\";\n\n    @property({ tooltip: \"当前游戏的GameID:\" })\n    gameID: string = \"\";\n\n    @property({ tooltip: \"当前游戏的渠道\" })\n    gameChannel: string = \"wechat\";\n\n    private _disposable: CompositeDisposable = new CompositeDisposable;\n\n    private _gameCenterViewNode: cc.Node = DummyNode;\n\n    onLoad() {\n\n    }\n\n    init() {\n        this.registerEventListener();\n        this.createNode();\n        this.onShowGameCenterListView(false);\n        CooperationDataCenter.getInstance().setCurGameID(this.gameID);\n        CooperationDataCenter.getInstance().setCurGameAppID(this.appID);\n        CooperationDataCenter.getInstance().setCurGameChannel(this.gameChannel);\n\n        GameCenter.getInstance().init();\n        CCGameCenterNodeFactory.getInstance().init();\n\n        CCGameCenterNodeFactory.getInstance().registerMomentPrefab(this.gameCenterMomentPrefab);\n        CCGameCenterNodeFactory.getInstance().registerSubGamePrefab(this.gameCenterItemPrefab);\n        CCGameCenterNodeFactory.getInstance().registerMainUISubGameNode(this.mainUISubGameNode);\n\n        EventCenter.REQUEST_COOPERATION_DATA_FROM_OSS.emit(this.isRelease);\n    }\n\n    registerEventListener() {\n        this._disposable.add(EventCenter.COOPERATION_DATA_DOWNLOAD_SUCCEED.on(this.onDownloadCooperationDataSucceed));\n        this._disposable.add(EventCenter.SHOW_GAME_CENTER_LIST_VIEW.on(this.onShowGameCenterListView));\n    }\n\n    private onDownloadCooperationDataSucceed = () => {\n        EventCenter.REFRESH_SUB_GAME_LIST.emit();\n    }\n\n    /**创建prefab对应的节点 */\n    createNode() {\n        if (!this.gameCenterViewPrefab) {\n            cc.error(\"gameCenterViewPrefab is not set , please check it over\");\n        } else {\n            this._gameCenterViewNode = cc.instantiate(this.gameCenterViewPrefab);\n        }\n        let parentNode: cc.Node = cc.director.getScene();\n        if (this.gameCenterParentNode) {\n            parentNode = this.gameCenterParentNode;\n        }\n        this._gameCenterViewNode.parent = parentNode;\n        this._gameCenterViewNode.position = cc.v3(cc.winSize.width / 2, cc.winSize.height / 2, 0);\n    }\n\n    start() {\n\n    }\n\n    update(dt) {\n\n    }\n\n    /**控制游戏列表是否展示 */\n    onShowGameCenterListView = (isShow: boolean) => {\n        if (!this._gameCenterViewNode) {\n            return;\n        }\n        this._gameCenterViewNode.active = isShow;\n    }\n}\n"]}