dd21d7c7-1962-4dc5-a7f7-11c4893c4ce1.js.map 7.57 KB
{"version":3,"sources":["assets/script/game/ui/view/impl/message/GiftListSubviewImpl.ts"],"names":[],"mappings":";;;;;;;;;;;;;AAAA,4EAA6D;AAC7D,gEAAwH;AACxH,4EAAyE;AACzE,yDAAsD;AACtD,yDAA6C;AAC7C,yEAAmE;AAEnE,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,EAAE,CAAC,UAAU,CAAC;AAI5C;IAAA,IAAa,mBAAmB,GAAhC,MAAa,mBAAoB,SAAQ,iCAAqD;QAA9F;;YACI,yBAAyB;YAEjB,eAAU,GAAG,4BAAW,CAAC;YAQzB,gBAAW,GAAG,KAAK,CAAC;QAuGhC,CAAC;QA7GG,eAAe;YACX,IAAI,CAAC,MAAM,CAAC,UAAU,EAAE,CAAC;QAC7B,CAAC;QAMS,KAAK,CAAC,kBAAkB;YAC9B,IAAI,IAAI,GAAG,MAAM,4BAAQ,CAAC,gBAAgB,CAAC,gCAAgC,CAAC,CAAC;YAC7E,OAAO,IAAI,CAAC,YAAY,CAAC,mCAAgB,CAAC,CAAC;QAC/C,CAAC;QAED,MAAM;YACF,IAAI,CAAC,UAAU,CAAC,YAAY,GAAG,KAAK,CAAC;QACzC,CAAC;QAED,YAAY,CAAC,GAA4B;YACrC,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,CAAC;YACxB,IAAI,SAAS,GAAG,KAAK,CAAC;YACtB,IAAI,GAAG,KAAK,OAAO,EAAE;gBACjB,KAAK,IAAI,IAAI,IAAI,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE;oBAChC,IAAI,IAAI,CAAC,MAAM,EAAE;wBACb,SAAS,GAAG,IAAI,CAAC;wBACjB,MAAM;qBACT;iBACJ;aACJ;YACD,IAAI,CAAC,UAAU,CAAC,YAAY,GAAG,SAAS,CAAC;QAC7C,CAAC;QAED,QAAQ;YACJ,IAAI,CAAC,kBAAkB,EAAE,CAAC;QAC9B,CAAC;QAED,SAAS;YACL,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAChC,CAAC;QAEO,kBAAkB;YACtB,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;YACtE,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC;YACpE,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;YACpE,2EAA2E;YAC3E,4DAA4D;QAChE,CAAC;QAEO,oBAAoB;YACxB,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;YACvE,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC;YACrE,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;YACrE,4EAA4E;QAChF,CAAC;QAEO,aAAa,CAAC,KAA0B;YAC5C,sDAAsD;YACtD,4BAA4B;QAChC,CAAC;QAEO,YAAY,CAAC,KAA0B;YAC3C,gCAAgC;YAChC,+CAA+C;YAC/C,wCAAwC;YACxC,wCAAwC;YACxC,4CAA4C;YAC5C,+BAA+B;YAC/B,IAAI;QACR,CAAC;QAEO,aAAa,CAAC,KAA0B;YAC5C,2BAA2B;YAC3B,IAAI,CAAC,IAAI,EAAE,CAAC;YACZ,2BAA2B;YAC3B,IAAI;QACR,CAAC;QAED,eAAe;YACX,OAAO,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;QACxC,CAAC;QAED,IAAI;YACA,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC;YACpC,IAAI,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;YACjC,IAAI,CAAC,cAAc,EAAE,CAAC;YACtB,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,QAAQ,CACtB,EAAE,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,EAC/B,EAAE,CAAC,QAAQ,CAAC,GAAG,EAAE;gBACb,KAAK,CAAC,IAAI,EAAE,CAAC;YACjB,CAAC,CAAC,CACL,CAAC,CAAC;QACP,CAAC;QAED,IAAI;YACA,KAAK,CAAC,IAAI,EAAE,CAAC;YACb,IAAI,CAAC,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;YACtB,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC;YACpC,IAAI,CAAC,YAAY,CAAC,GAAG,EAAE;gBACnB,IAAI,CAAC,IAAI,CAAC,OAAO,GAAG,GAAG,CAAC;gBACxB,IAAI,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACjC,IAAI,CAAC,cAAc,EAAE,CAAC;gBACtB,IAAI,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC;gBAC7C,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,QAAQ,CACtB,EAAE,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,EAC9B,EAAE,CAAC,QAAQ,CAAC,GAAG,EAAE;oBACb,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,KAAK,CAAC;gBACzC,CAAC,CAAC,CAAC,CACN,CAAC;YACN,CAAC,CAAC,CAAC;QACP,CAAC;KACJ,CAAA;IA/GG;QADC,QAAQ,CAAC,EAAE,CAAC,MAAM,CAAC;2DACa;IAHxB,mBAAmB;QAF/B,OAAO;QACP,mCAAU,CAAC,qCAAmB,CAAC;OACnB,mBAAmB,CAkH/B;IAAD,0BAAC;KAAA;AAlHY,kDAAmB","file":"","sourceRoot":"/","sourcesContent":["import { RegSubview } from \"../../../PresenterCCViewFactory\";\nimport { GiftListSubviewType, GiftListViewProps, GiftListSubview, GiftListItemProps } from \"../../type/GiftListSubview\";\nimport { ListSubviewImpl } from \"../../../baseview/impl/ListSubviewImpl\";\nimport { GiftListItemImpl } from \"./GiftListItemImpl\";\nimport { ResUtils } from \"simba-cc-resutils\";\nimport { DummyButton } from \"../../../../../common/CCDummyObjects\";\n\nconst { ccclass, property } = cc._decorator;\n\n@ccclass\n@RegSubview(GiftListSubviewType)\nexport class GiftListSubviewImpl extends ListSubviewImpl<GiftListItemProps, GiftListViewProps> implements GiftListSubview {\n    //#region editor bindings\n    @property(cc.Button)\n    private giftButton = DummyButton;\n\n    onSendGiftClick() {\n        this._props.onSendGift();\n    }\n    //#endregion\n\n    private _startPos: cc.Vec2;\n    private _touchMoved = false;\n\n    protected async createListItemView() {\n        let node = await ResUtils.createWithPrefab(\"prefab/ui/message/GiftListItem\");\n        return node.getComponent(GiftListItemImpl);\n    }\n\n    onLoad() {\n        this.giftButton.interactable = false;\n    }\n\n    onPropChange(key: keyof GiftListViewProps) {\n        super.onPropChange(key);\n        let hasSelect = false;\n        if (key === \"items\") {\n            for (let item of this._props.items) {\n                if (item.select) {\n                    hasSelect = true;\n                    break;\n                }\n            }\n        }\n        this.giftButton.interactable = hasSelect;\n    }\n\n    onEnable() {\n        this._registerNodeEvent();\n    }\n\n    onDisable() {\n        this._unregisterNodeEvent();\n    }\n\n    private _registerNodeEvent() {\n        this.node.on(cc.Node.EventType.TOUCH_START, this._onTouchBegan, this);\n        this.node.on(cc.Node.EventType.TOUCH_MOVE, this._onTouchMove, this);\n        this.node.on(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this);\n        // this.node.on(cc.Node.EventType.TOUCH_CANCEL, this._onTouchCancel, this);\n        // (this.node as any)._touchListener.swallowTouches = false;\n    }\n\n    private _unregisterNodeEvent() {\n        this.node.off(cc.Node.EventType.TOUCH_START, this._onTouchBegan, this);\n        this.node.off(cc.Node.EventType.TOUCH_MOVE, this._onTouchMove, this);\n        this.node.off(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this);\n        // this.node.off(cc.Node.EventType.TOUCH_CANCEL, this._onTouchCancel, this);\n    }\n\n    private _onTouchBegan(event: cc.Event.EventTouch) {\n        // this._startPos = event.touch.getLocation().clone();\n        // this._touchMoved = false;\n    }\n\n    private _onTouchMove(event: cc.Event.EventTouch) {\n        // if (this._touchMoved) return;\n        // let pos = event.touch.getLocation().clone();\n        // let diffX = this._startPos.x - pos.x;\n        // let diffY = this._startPos.y - pos.y;\n        // if (diffX * diffX + diffY * diffY > 25) {\n        //     this._touchMoved = true;\n        // }\n    }\n\n    private _onTouchEnded(event: cc.Event.EventTouch) {\n        // if (!this._touchMoved) {\n        this.hide();\n        // event.stopPropagation();\n        // }\n    }\n\n    getPannelHeight() {\n        return this.node.children[0].height;\n    }\n\n    hide() {\n        this.node.children[1].active = true;\n        let node = this.node.children[0];\n        node.stopAllActions();\n        node.runAction(cc.sequence(\n            cc.moveBy(0.3, 0, -node.height),\n            cc.callFunc(() => {\n                super.hide();\n            })\n        ));\n    }\n\n    show() {\n        super.show();\n        this.node.opacity = 0;\n        this.node.children[1].active = true;\n        this.scheduleOnce(() => {\n            this.node.opacity = 255;\n            let node = this.node.children[0];\n            node.stopAllActions();\n            node.y = -this.node.height / 2 - node.height;\n            node.runAction(cc.sequence(\n                cc.moveBy(0.3, 0, node.height),\n                cc.callFunc(() => {\n                    this.node.children[1].active = false;\n                }))\n            );\n        });\n    }\n}"]}