d59833e1-96c9-405b-94f4-1350b685cca0.js.map 2.39 KB
{"version":3,"sources":["assets/script/game/ui/MoveAction.ts"],"names":[],"mappings":";;;;;;;;;;;;AACA,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,EAAE,CAAC,UAAU,CAAC;AAG5C;IAAA,IAAqB,UAAU,GAA/B,MAAqB,UAAW,SAAQ,EAAE,CAAC,SAAS;QAApD;;YAGI,UAAK,GAAW,CAAC,CAAC;YAElB,YAAO,GAAW,CAAC,CAAC;YAEpB,YAAO,GAAW,CAAC,CAAC;YAEpB,aAAQ,GAAW,CAAC,CAAC;YAErB,aAAQ,GAAW,CAAC,CAAC;YAEJ,cAAS,GAAW,CAAC,CAAC;QA0B3C,CAAC;QAxBG,MAAM,KAAK,CAAC;QAEZ,KAAK;QAEL,CAAC;QAED,QAAQ;YACJ,IAAI,OAAO,GAAW,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC;YAClD,IAAI,IAAI,GAAG,EAAE,CAAC,aAAa,EAAE,CAAC;YAC9B,IAAI,OAAO,GAAG,EAAE,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACnF,IAAI,MAAM,GAAG,EAAE,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YAChF,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC;YAC3B,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;QACxE,CAAC;QAED,SAAS;YACL,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC;YAC3B,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC;YAC3B,IAAI,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC;QAC/B,CAAC;QAID,MAAM,CAAC,EAAE,IAAI,CAAC;KACjB,CAAA;IApCG;QADC,QAAQ;6CACS;IAElB;QADC,QAAQ;+CACW;IAEpB;QADC,QAAQ;+CACW;IAEpB;QADC,QAAQ;gDACY;IAErB;QADC,QAAQ;gDACY;IAXJ,UAAU;QAD9B,OAAO;OACa,UAAU,CAuC9B;IAAD,iBAAC;KAAA;kBAvCoB,UAAU","file":"","sourceRoot":"/","sourcesContent":["\nconst { ccclass, property } = cc._decorator;\n\n@ccclass\nexport default class MoveAction extends cc.Component {\n\n    @property\n    speed: number = 1;\n    @property\n    srcPosX: number = 0;\n    @property\n    srcPosY: number = 0;\n    @property\n    tempPosX: number = 0;\n    @property\n    tempPosY: number = 0;\n\n    private readonly _baseTime: number = 1;\n\n    onLoad() { }\n\n    start() {\n\n    }\n\n    onEnable() {\n        let actTime: number = this._baseTime / this.speed;\n        let ease = cc.easeSineInOut();\n        let tempAct = cc.moveTo(actTime, cc.v2(this.tempPosX, this.tempPosY)).easing(ease);\n        let srcAct = cc.moveTo(actTime, cc.v2(this.srcPosX, this.srcPosY)).easing(ease);\n        this.node.stopAllActions();\n        this.node.runAction(cc.repeatForever(cc.sequence(tempAct, srcAct)));\n    }\n\n    onDisable() {\n        this.node.stopAllActions();\n        this.node.x = this.srcPosX;\n        this.node.y = this.srcPosY;\n    }\n\n\n\n    update(dt) { }\n}\n"]}